ByteData is a script which provides functions for storing values into
a string as a binary data and retrieving it. Usually this is needed when
you want to read binary files or write to them. For better performance, I
did not make it a resource, but a single Lua file which you can put into
your resource which uses ByteData functions.
Download ByteData 1.0
Related resources:NPC HLC traffic (used for loading paths)
NPC HLC traffic editor (used for saving and loading paths)