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ByteData

ByteData is a script which provides functions for storing values into a string as a binary data and retrieving it. Usually this is needed when you want to read binary files or write to them. For better performance, I did not make it a resource, but a single Lua file which you can put into your resource which uses ByteData functions.

ByteData documentation


Downloads:

Download ByteData 1.0


Related resources:

NPC HLC traffic (used for loading paths)
NPC HLC traffic editor (used for saving and loading paths)
Web hosting